Try New Things

  1. Try to complete the “Sprinkler Challenge” with the standard Servo by changing the code so that your standard Servo behaves like a water sprinkler. Starting at 0, the Servo should move to a range of angles between 0 and 180 degrees before rapidly returning to 0 degrees and then cycling through the range of angles again.

  2. Try changing your code so that the continuous Servo begins at a stop, then begins slowly rotating, then slowly speeds up until it is at maximum speed in that direction (0 or 180), then comes to an abrupt stop before repeating.

Explore the Materials

  1. Warning: Do not turn the Servos by hand. Doing so can damage the mechanisms inside the Servos.
  2. Pick up each component and examine it closely.
  3. Refer to the video and identify each of the components as one of the following:
    • 1 Continuous Servo (the big Servo in the video)
    • 1 Standard Servo (the small Servo in the video)
    • 1 Red wire
    • 1 Black wire
    • 1 White wire
    • 1 Arduino Uno board
    • 1 USB A to USB type B Cable



Build the Robo-craft

At the Thinkabit Lab, students are monitored during selection of crafts, so that all teams have a fair chance to get items they need. We found that releasing a few teams at a time and allowing each team to select the one item they want from the craft station and 1 platform from the cardboard station creates a smooth move. When every team has had a chance to get those basics, then they are all welcome to get more items.

Human Circuit

At the Thinkabit Lab, students love the Human Circuit activity. We've listed instructor directions below:
  1. Arrange students in a large circle. Make sure that each student can hold hands with both of their neighbors.
  2. Prompt each student to hold hands or wrists with the students on either side. Make sure there is skin-to-skin contact between each student. Ask students to roll up their sleeves if needed. Tell students that for the activity to work they need to continue holding hands or wrists unless explicitly told otherwise.

Basic Engineering Concepts

At the Thinkabit Lab we focus on the three most commonly used types of engineering: Electrical Engineering, Mechanical Engineering, and Computer science. To help students visualize how these three types of engineering work together, we use an analogy to connect them to three main human body systems.

We’ve listed teacher instructions below:

Engineering Design Process

At the Thinkabit Lab, allowing students ample time to work with team members through the engineering design process is critical. We stress the importance of making a design before building something. Explain to students that an important part of being an engineer is being able to work in a team. Ask students to be sure that all team members contribute to the design of the Robo-craft. We’ve listed teacher instructions below:

Robo-craft Presentations

At the Thinkabit Lab we treat student presentations like a game show. We act like a game show host and when students come up to present they are interviewed. We discovered that students sometimes experience technical difficulties, so we created a “Technical Difficulties” sign and taped it to the front of the podium to give students a chance to troubleshoot their Robo-crafts before their presentations. We also find fun ways to applaud students and always congratulate them on specific strengths of their work!

We’ve listed teacher instructions below:

Unique Talents

At the Thinkabit Lab students develop self-awareness by exploring their unique strengths (S), interests (I) and values (V). While it’s common for students to share similar SIVs with some of their friends, the unique combination of each person’s SIVs is very personal. Individual SIVs contribute to one’s career choices and education path. It is important to revisit one’s superpowers on a regular basis because strengths, interests and values will change over time.

Exploring Careers

At the Thinkabit Lab we share that companies like Qualcomm have an array of technical and non-technical careers. We provide an opportunity for students to explore some of the careers that make up the world of work in the tech industry. We have developed career cards with job descriptions unique to Qualcomm and labor market information that reflects national averages that are sourced from (ONET) a government resource database.


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